Ritual
A Ritual is a powerful multi-block structure added by the Blood Magic mod. The effects of Rituals are varied and powerful, from a simple water source to creating an area of creative mode flight.
There are two types of rituals: weak and standard.
Weak Ritual [ edit ]
A weak ritual is simple but can be useful. Each is created by placing a specific block on top of an Imperfect Ritual Stone, then activated by Right-clicking the Stone. Each costs 5,000 Life Essence.
| Block | Effect |
|---|---|
| Creates a thunderstorm | |
| Summons a strong zombie | |
| Makes it night time | |
| Grants Fire Resistance II for 1 minute |
Standard Ritual [ edit ]
A standard ritual is built out of multiple Ritual Stones and one Master Ritual Stone. It is activated using a Weak Activation Crystal or an Awakened Activation Crystal. All rituals have a large LP cost to activate and most have an ongoing LP cost. Rituals can be deactivated by applying a Redstone signal to the Master Ritual Stone.
The Ritual Diviner can be used to quickly build rituals.



